Random stream seed doesn't work in packcaged game


when I play my game in editor or standalone game, I set seed in random stream and it works perfectly (same terraing after entering same seed, that’s what I want). But if I packcage the game, my seed setting doesn’t work… Why?

Btw. Same terrain is after restarting editor too. So where’s the error?

Project link: Procedural World Generation Project by BeXCool

Thanks for responding :slight_smile:

hey I won’t solve your problem, I had problems to packaging and there’s probably a way to solve it… Keep trying is my best hint I guess.