I’ve been looking everywhere for an answer to this but to no avail. I have a set of counters and cabinets, all of which are sharing the same wood texture from Substance Designer, imported as an SBSAR. I want to randomise the substance’s seed for each counter and cabinet so it doesn’t look the same on every one.
I know the basics: I’m gonna need to plug a random integer into the $randomseed variable, but I have NO idea how to do it. Can anyone fill me in?