Random Question of the Day. How big is Epic's core asset pool?

As an Indy developer I know how quickly “stuff” can build up over time as to usability in general as to all of the stuff that makes up a game and I always wounder just how big Epic’s core asset pool is as to usable content?

pretty large. right now their are 2 factions about assets. .people who want someone to make everything so they can import it since they dont know how. or people who dont want to share anything due to paranoia about their own project and asset theft.

over time just like unity the asset store here will be fairly large. and there are tutorials here that are invaluable to learning the basics on how to build stuff. ( still have a 1000 questions i just realize that its going to take time)

my thanks to all the individuals who are posting tutorials and guides.