Random point in masked box?

Hey everyone,
I am sorry to ask for help but I am learning UE4 and I can’t figure out the following question.

Is it possible to get a random x,y,z or at least x,y for a masked box, eg. all points in range x[-100:100], y[-100:100] but not in x[-50:-50], y[-50:50] ?

I have avoided the issue by fixing stuff onto a circle around another point, but I’d like to use more space :slight_smile:

Like this:

Great! This work fine! Thanks a lot!