How would i make it so that every time the player begins or retry’s the level it plays a different song?
- Create a sound cue and open it;
- Drag inside every sound you want;
- Connect all of them with the Random node;
When you spawn the sound during gameplay, store its reference. So, whenever you need to retry the level, call Stop node from the reference, and then play it again. I believe this would work for you.