SkacikPL
(SkacikPL)
1
Most certainly this isn’t something that will impress anyone above beginner level, but oh well, everyone is sharing their work so why shouldn’t I?
Most recent video:
Link to the playlist: https://www.youtube.com/playlist?list=PLuUsBgTvSDeLOAPMHXYcZh5LkwZDYj-m5
What i’ve figured out so far:
- FPS “Dishonored style” ledge climbing system
- First person camera with full body awareness
- Main menu/settings menu using UMG
- Basic interactive objects
- Basic health and stamina implementation (along with HUD display for them)
- Basic “physical blood” particle which creates a splatter decal upon collision
- Fake mirror blueprint/material setup
**
What i’m working on:**
- Explosive barrels
- Player inventory (weapons/powers, etc)
Some details on my solutions(boy i could use a spoiler tag in here):
Vaulting/climbing mechanic:
Object interactivity: