Random Loadout problem

Hi to all

I set a random loadout for my map with a trigger, and player spawner, and a item granter (i added a lot of weapons in each device), and item remover, the problem is the item granters only give me the first weapon from each one, i selected (cycle to random items) in the trigger settings and cycle behavior to Wrap in (item granter) but nothing
in item granter setings i saw (Item to grant = 1) so i guesse it’s the problem knowing it grant me the first item, if i change it to (all items) all the weapons in the Item granter will pile up on the player so now am lost




thank you very much

With the trigger, it looks like it is only being enabled by player spawning

should you be putting the on player spawned events under the triggers, trigger function ?

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You’re right i did what you say an putt the spawners under the trigger function and it worked, also i added the trigger under (enable) for all the spawners, now it work perfectly
again thank you very much


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