I set a random loadout for my map with a trigger, and player spawner, and a item granter (i added a lot of weapons in each device), and item remover, the problem is the item granters only give me the first weapon from each one, i selected (cycle to random items) in the trigger settings and cycle behavior to Wrap in (item granter) but nothing
in item granter setings i saw (Item to grant = 1) so i guesse it’s the problem knowing it grant me the first item, if i change it to (all items) all the weapons in the Item granter will pile up on the player so now am lost
You’re right i did what you say an putt the spawners under the trigger function and it worked, also i added the trigger under (enable) for all the spawners, now it work perfectly
again thank you very much