I’m having an annoying issue whenever I want to change the colour of 2 lights, depending on the outcome of a random array selection which results in a “Ball” spawning at 1 of 4 location (2 left - 2 right).
When not attached, the random array selection works perfectly, spawning the object “Ball” at a random location every 4 seconds.
However when I attach the light blueprints, it changes the array selection and random number somehow so that they no longer match.
It’s a strange question I know, but I cant wrap my head around it.
Thanks for any help!