random crashes in Unreal Engine 4.23.0

Anyone figure this out?
I’m struggling with crashes 4.23.1 on a 1080Ti, i7, 32g ram

Assertion failed: GD3D11RHI->GetQueryData(Query->Resource, &Query->Result, sizeof(Query->Result), Query->QueryType, true, false) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp] [Line: 45]