No matter how many times I run this it never randomly selects the third child. It always prints FIRST or SECOND… What is the issue here? Adding another child allows the third to be selected but the last child is never selected.
The first option BP_StateTask was a trap…
When I use that to create my task, the random select will not work properly along with the assessment of TaskCompletion.
You should pick State Tree Task Blueprint Base as the parent class to create your task.
About the select by utility, it’s also working properly.
Just don’t be fooled by the Weight, you should add some value by clicking the plus button.