i have two zombie actors that contains different skeletal meshes (as seen in pic 2,3) for each limb
when i try to use random sequence player, in my animation blueprint, each limb plays its own animitaion and the result is kinda funny [3] … but funnies asside, is there a way where i can make them all play the same animation but randomly?
i even tried Blend poses by int and it doesn’t work.
This happens because each skeletal mesh uses the animation blueprint which causes to fire a random animation for each limb
please help
hopefully the images show this site wont let me upload images for some reason