Advanced Menu System
Create a professional and immersive user experience with this fully functional Advanced Menu System.
It includes a complete Settings Menu, a Pause Menu, and a Save System that automatically remembers your preferences.
The system features:
Display Settings (Resolution, Window Mode)
Graphics Settings (Texture, Shadows, Shading Quality, and more)
Controls Settings (Mouse Sensitivity)
Audio Settings (Separate volume controls for different channels)
Language Settings (Dynamic localization support)
Confirmation Messages (for applying changes, quitting, or returning to the main menu)
Pause Menu (Fully functional with resume, settings, and quit options)
Dynamic Input Detection – The UI automatically switches between keyboard/mouse and gamepad icons depending on the player’s current input device.
Designed with smooth transitions, clean animations, and modern UI visuals, this menu system is easy to integrate and ready to use in any project.
Perfect for any type of game — from indie projects to AAA-quality experiences.
Note:Resolution and language settings work only in standalone or packaged builds.
All assets in Localization folder are real localization files (.locres, manifest, Excel) used by the project.
Do not remove or consider these as unused demo assets.
- This project requires the CommonUI plugin to function properly.
- The plugin is actively used in the menu system widgets and cannot be disabled.
- Disabling this plugin will break the project functionality.