I am looking for an audio engineer to assist with making many types of physical sounds in a physics based game!
Impacts of various materials like metal, rubber, stone with other types of materials like dirt grass metal stone
Various electrical and machinery sounds, spinning gears, electric sparks.
Magical sounds, teleporting, warping through Time, and all sorts of fun stuff.
My initial focus is on the various physical sounds of different materials interacting with each other. Ultimately I plan to support metal, crystal, rubber, stone, grass, wood, all hitting and impacting each other in various ways.
If you enjoy making such physical sounds and are interested in a serious project where you can put in between 5 and 15 hours per week, let me know!
Please pm me here in the forums