Hi everyone, I would like to build a racing game rally style. according to you which is the best way to insert the notes of the co-driver … Should I use widgets with a trigger for each curve?
That would be the most flexible way to do it, yes.
Did some of the community do tutorials or do they have any docs about it?
Did some of the community do tutorials
or do they have any docs about it?
Did you try YT? Docs? It’s too specific to be included in any kind of documentation.
If your racing game is 3d, place collision boxes on the racetrack and have them update/pop a widget.
Look up Unreal UMG on YouTube