So I’ve seen quite a few posts about this issue, I’ve tried all of their solution but it still does not work.
Both the rain particle system and the ground splash particle system aren’t working.
I’m using the rain particle effect of soul city and attempted multiple different method to make it work.
I’ve attached the particle system to the level itself (through a blueprint actor)
I’ve attached the particle system to the character
I’ve created a rain particle system from scratch and it still does not work.
I’ve attempted to adjust the bounds, change size, change scalability settings and made the material 2 sided. None seem to work, not sure what I’m missing.
I took some screen shots of the game. I was thinking maybe it could be something from the world outliner thats messing with the particle system ? Imgur: The magic of the Internet