Rain Not Rendering // UDS + MRQ

I’ve spent now three days trying to sort this problem.

I’ve got Ultra Dynamic Sky set up in my UE5.4 project. Just one level, no sub-levels or anything. Just one shot.

I’ve got Ultra Dynamic Weather dropped in, rain is going, looks gorgeous in game-play. Switched the settings over to Offline/Cinematic mode in UDW per the instructions.

I go to render out my Movie Render Queue Sequencer, and the rain doesn’t render.

I’ve tried keyframing a trigger into the sequencer, I’ve tried setting up to 250 warm up frames (my normal is 64), I’ve checked accepts decals on everything, I’ve tried Game Override settings on and off, nothing is working.

Please help. Screenshots from gameplay and from the render.