Rain Forest Scene

One question:

Do you modelled for the whole foliage HighPolys?
And when you got your HighPolys done, you bake it to a Plane, then you use a Plane to make it a lowpoly with 1 or 2 Edgeloops, right?

But how do you textured the whole foliage?
Max gives onyl one color or an gradient :wink:

So what are you using to fill your baked planes with color? :stuck_out_tongue:

Or are you using Photonormals?
So there is no HighPoly ?