One question:
Do you modelled for the whole foliage HighPolys?
And when you got your HighPolys done, you bake it to a Plane, then you use a Plane to make it a lowpoly with 1 or 2 Edgeloops, right?
But how do you textured the whole foliage?
Max gives onyl one color or an gradient
So what are you using to fill your baked planes with color?
Or are you using Photonormals?
So there is no HighPoly ?