Hi Folks,
Totally new here and looking for advice,
I have made a spline based railway track thanks to the great tutorials from Dokipen Unreal Engine 4 Road Tool in Blueprints with Spline and SplineMesh - Part 1 Spline Components - YouTube
I have mesh component sleepers at the correct spacing along a spline working perfect.
I have another BP that places spline mesh geometry along a spline to create the ballast
I will repeat the spline mesh BP to create rails that sit on the sleepers.
Each of these are sorted and work fine on their own, but I need to combine them so a single spline drawn in the editor will produce the three elements.
Being new I have no idea as to the best or simplest way of achieving this
Can I split the construction script into 3 separate construction paths ?
or
Can I place one BP inside another and still reference the single spline ?
or
Can I group BP’s so a single spline will produce all three elements ?
There is probably a correct way nothing like any of the above.
Any pointers gratefully received
Thanks
Paul