Rage - Run Executable Pro

Run Executable Pro: The Ultimate External Process Launcher for Unreal Engine

Run Executable Pro is a powerful, reliable, and developer-focused Unreal Engine plugin designed to run external executables directly from your game or editor environment. Built with clean native C++ integration and fully exposed to Blueprints, this plugin provides seamless control over launching external applications, utilities, and services as part of your Unreal Engine workflows. This plugin provides simple, flexible methods for running external executables directly from Unreal Engine — no C++ required. It’s made for designers, technical artists, and developers who want quick executable launches during runtime or in the editor.

RunExecutableMeth — A basic method to instantly run any .exe file from a given path via Blueprint.

GamePath — Returns the absolute full path to your Unreal project directory, useful for locating or generating relative executable paths.

RunExecutableWithOptions — An advanced method that runs executables with custom command-line arguments, visibility options (launch hidden, detached), and process priority settings (Normal, High, Realtime) — all accessible via Blueprint.Video Link:https://youtu.be/FVh_EMAoV2EDocumentation: https://docs.google.com/document/d/1uhhRFdLdu8O_fD0jEJFx8596OLWuee4Cbh2eEBUtGuk/edit?tab=t.0

Key Features

  • Seamless Executable Launching Effortlessly run any executable (.exe) file from within your Unreal Engine project using a streamlined, optimized API.

  • Advanced Process Control Launch processes with custom command-line arguments, control whether they run detached or hidden, and set process priority levels to suit your application’s requirements.

  • Fully Blueprint-Compatible Every function is exposed to Blueprints, enabling both programmers and designers to integrate external process calls directly into their projects without writing C++ code.

  • Clean, Reliable Integration Built on Unreal Engine’s native FPlatformProcess::CreateProc system, the plugin ensures stable, efficient, and secure process management without workarounds or third-party dependencies.

  • Project Directory Utilities Includes a utility function to retrieve your project's directory path at runtime, simplifying the management of relative paths for bundled executables and tools.

  • Custom Process Priority Management Easily manage CPU priority levels for launched processes via a clean, Blueprint-friendly enumeration, with options for Normal, High, and Real-time priority settings.

Why Choose Run Executable Pro

No other plugin offers this level of execution control, reliability, and development flexibility within Unreal Engine. Whether you’re launching diagnostic tools, automation scripts, or third-party applications, Run Executable Pro delivers a robust, developer-centric solution built for professional game development and interactive applications.

Compatibility

  • Unreal Engine 5.3 and above

  • Windows platform (additional platform support planned for future releases)

Reach out to: rudraojhaif@gmail.com for any bug report / feature implementation / custom optimizations.