I want to make a weapon that is a ragdoll figure. It will be wielded by a giant baby who is a boss enemy and it will look like a stuffed animal. I want it to be swung by the wrist or ankle and have the rest of the body flop around. I would like it to cause various damage to the player when it hits different limbs and possibly cause the player to ragdoll when hit by it. I am using UE 5.3 blueprints. Does anyone know a way to do this?