Do not run your project! Go to autosaves folder and copy all files from there to safe place.
Then try to load those autosaves, you may still have working copy.
Just do not run editor before you copy autosaves, it may overwrite last working autosave, so do copy of them first.
And learn to make backups. For eg, after I add any feature, I am making zip out of whole project folder and name them like “myProject_laser_Added” “myProject_Multiplayer_Working” this naming together with date when zip was created is perfect for going back and restoring features in case i screw up too much (or in case unreal kills some nodes).
Jesus, the things I’d be making if I could model and animate. All my stuff is squares, cylinders and template characters.
I wish all the marketplace stuff was free to mess around for private stuff. Like the above.
Hey thanks I got it working again! The file was still there but the editor did not recognize it for some reason. After multiple attempts I got it working, so yay! I can resume my work. Next up, active ragdolls and pose blending
This is really good.
I assume you used a full body blend between ragdoll and animated for moving and then just go full ragdoll on falls?
Correct me if I’m wrong, I’m working on something similar:)