Ragdoll stiffness

Is there a way to stiffen the constraint joints for a ragdoll? The ragdoll seems a little too floppy.

You can play with Linear Dampening and Angular Dampening. Also if you switch to “Contstraint mode” at the top, there are a ton of other options to play with. I haven’t tried them out though, just noticed they were there.

I had this problem with my model basically turning into “soup” when it would ragdoll.
In the physics asset what I did was set the Min Bone Size to 150, uncheck Disable Collisions by default and set the Min Weld Size, Hull Count and Max Hull Verts to 60.

This basically created 3 giant balloons around the mesh so when it rag dolled it looked ok enough.

But mess with those settings.