This is driving me crasy lol
I have been working on getting the ragdoll happening upon shooting an ennemy player, but i couldn t.
So i got back to the basics, and just went Key press- Simulate physics on mesh… it doesn t even work when done in bluerpint BUT it does work if i check the mark by hand and then simulate in viewport.
I am totally lost as of why it wouldn t in such case, that s why i come to the wisdom of ya ll
thank you!! a bunch!