Hello, I have question about physics.
I set up ragdoll physics on the character and added physics simulation after a one-second delay. However, the model disappears. If I use the default Unreal Engine third-person character model, it works fine. But when I replace it with my own model, it vanishes. Can you help me? Thank you.
check the collision settings and physics asset on your new mesh
Thank you.
The physics were set correctly, I don’t know what the problem was. I tried deleting the character and importing it again, and the issue was resolved. However, I still don’t know what the problem actually was.