Hey, im trying to use an audio component with override attenuation and allow spatialization checked in its details panel. Everything works until I turn on the radio filter in the sound class this component is using. With the radio filter turned on the spatialization is lost.
Am I using this filter effect incorrectly?
If I understand it correctly the radio filter overwrites the sound attenuation with whatever you set the radio filter volume to. therefore no attenuation and no spatialization. any way around that? I am creating a dictaphone for a VR project, the effect fits quite well and I would like to use it.