Demo Video: https://www.youtube.com/watch?v=jTl7ajMtvDo
Achieve unparalleled visual fidelity in your Unreal Engine projects with this Custom MetaHuman Pack. Break away from standard presets and populate your scenes with 5 incredibly detailed, custom-sculpted characters. Featuring unique body types ranging from lean and muscular to heavyweight and plus-size, this pack brings authentic variety and breathtaking realism to your highest-end cinematics, virtual productions, and next-gen games.
What’s Included:
This pack features 5 custom-proportioned MetaHumans, complete with a premium modular wardrobe and accessories:
Lean & Shredded Male: An athletic, sharply muscular build perfect for dynamic poses and detailed anatomical renders.
Standard Muscular Male: A classic, well-proportioned heroic physique.
Heavyweight/Bulky Male: A massive, thick, and intimidating strongman/brawler build.
Plus-Size Female: A beautifully crafted, realistic full-figured character.
Athletic Female: A highly toned, muscular female build designed for action and strength.
Key Features & Workflow Notes:
Bonus ZBrush Source Files: We have included the merged body meshes! This is perfect for character artists who want to import them directly into ZBrush for further editing, sculpting, or custom texturing.
Cinematic-Grade Geometry: These characters and garments are built for maximum visual quality. Meshes and accessories feature raw, ultra-high polygon counts, ranging from hundreds of thousands to millions of polygons per piece.
Nanite & Game-Ready Potential: Please note that the high-fidelity clothing and accessories are not retopologized. However, they can be used directly in modern game development by leveraging Unreal Engine 5’s Nanite virtualized geometry. The custom bodies themselves are also highly versatile and perfectly suited for game implementation and accessories can be use as high-poly source meshes for your own baking pipeline.
Custom Body Proportions: Carefully modified body shapes that go far beyond the default MetaHuman Creator constraints, complete with clothing that perfectly fits their unique morphs.
Rigged within MetaHuman Framework: Fully compatible with standard MetaHuman skeletal meshes and facial rigs, allowing you to use standard MetaHuman animations and Live Link right out of the box.
Perfect For:
High-End Cinematics and Short Films
Next-Gen UE5 Games
Virtual Production and Pre-visualization
Character artists looking for customizable ZBrush base meshes
Plugins Enabled:
Metahuman
MetaHuman Animator
MetaHuman Character
Metahuman Core Tech
Metahuman Creator
Metahuman SDK
Movie Render Queue
OpenXR
VirtualScouting
PythonScriptPlugin
HDRIBackdrop
SunPosition
SequencerScripting
Takes
VirtualProductionUtilities
VirtualCamera
LiveLink
Composite
MediaFrameworkUtilities
MediaIOFramework
RemoteControl
nDisplay
AjaMedia
BlackmagicMedia
AppleProResMedia
HAPMedia
AppleARKit
AppleARKitFaceSupport
PixelStreaming
VariantManager
DMXProtocol
MovieRenderPipeline
PerformanceCaptureWorkflow