OK Colors
Bring cutting-edge color science to Unreal Engine with OKColors, a powerful plugin that introduces full support for the OKLCH color space across both Materials and Blueprints. Perfect for developers who need perceptually uniform and predictable color workflows, this plugin allows you to create accurate colors for use in UI and Materials where color consistency matters.
Features
Direct and seamless integration into C++ and Blueprints
Native material support with custom expressions that can be used directly inside the Material Editor—no need for material functions
Samples showcasing usage in Blueprints and Materials
Use Cases
Perceptually accurate gradients and shading
Improved accessibility by maintaining uniform brightness across different colors and displays