Radial Slider or Circle Progress Bar as Material

Hello everyone!
I’m making HUD with Player Statistics like Health Points, Stamina etc. To design it, I’d like to make progress bar as Radial / Circle.
I’ve seen a lot of guides on YT how to make Radial Progress Bar on Material BP [Material Instance], but instead of this I could use default Radial Slider in HUD.

What do you think is best to use in HUD? Are there any compelling differences in using one or the other.