MOSASAURUS PBR RIG ANIMATION Model.
I have tried to add a sense of reality. Supports pbr.
if you want to support me with little extras:
Model Real Size : 18m
Animation made in maya,
ANimations :
- Swim_Anim<br>
- Forwartd_RIGHTSwim<br>
- Forwartd_LEFTSwim<br>
- Forward_LEFT_HEAD_Swim_Anim<br>
- Forward_RIGHT_HEAD_Swim_Anim<br>
- RIGHT90_Swim_Anim<br>
- LEFT90_Swim_Anim<br>
- LEFT90_HEAD_Swim_Anim<br>
- RIGHT90_HEAD_Swim_Anim<br>
- Down_Swim_Anim<br>
- Forward_RIGHT_Down_Swim_Anim<br>
- Forward_LEFT_Down_Swim_Anim<br>
- Forward_LEFT_HEAD_Down_Swim_Anim<br>
- Forward_RIGHT_Head_Down_Swim_Anim<br>
- Forward_Down_Swim_Anim<br>
- ForwardRIGHT_Down_Swim_Anim<br>
- ForwardLEFT_Down_Swim_Anim<br>
- ForwardLEFT90_Down_Swim_Anim<br>
- ForwardRIGHT90_Down_Swim_Anim<br>
- Up_Swim_Anim<br>
- Forward_RIGHT_Up_Swim_Anim<br>
- Forward_LEFT_Up_Swim_Anim<br>
- Forward_LEFT_HEAD_Up_Swim_Anim<br>
- Forward_RIGHT_HEAD_Up_Swim_Anim<br>
- UP_RIGHT90_HEAD_Swim_Anim<br>
- Up_LEFT90_HEAD_Swim_Anim<br>
- Forward_Up_Swim_Anim<br>
- Forward_RIGHT_Up_Swim_Anim<br>
- Forward_LEFT_Up_Swim_Anim<br>
- LEFT90_Up_Swim_Anim<br>
- RIGHT90_Up_Swim_Anim<br>
- Backward_Swim_Anim<br>
- Ait_Splash_Attack_Swim_Anim<br>
- Speed_Swim_Anim<br>
- Forward_RIGHT_Speed_Swim_Anim<br>
- Forward_LEFT_Speed_Swim_Anim<br>
- Forward_LEFT_HEAD_Speed_Swim_Anim<br>
- Forward_RIGHT_HEAD_Speed_Swim_Anim<br>
- ForwardRIGHT_UP_Speed_Swim_Anim<br>
- UP_Speed_Swim_Anim<br>
- ForwardLEFT_UP_Speed_Swim_Anim<br>
- Down_Speed_Swim_Anim<br>
- ForwardRIGHT_Down_Speed_Swim_Anim<br>
- ForwardLEFT_Down_Speed_Swim_Anim<br>
- Attack_Anim<br>
- Forward_RIGHTAttack_Anim<br>
- Forward_LEFTAttack_Anim<br>
- Forward_LEFT90_Attack_Anim<br>
- Forward_RIGHT90_Attack_Anim<br>
. MOSASAURUS Model
-. Polygon = 32999
-. Vertex = 32678
-. TexturesTypes
PBR Unreal Engine 14 items Format: PNG Resolution: 8192x8192 - 4096x4096 - 2048x2048 - 1024x1024
-. BaseColor
-. OcclusionRoughnessMetallic
-. Normal
-. Opacity
-. Format: PNG
** - Formats : **
-. uasset - Unreal Engine
-. .fbx (multiformat)