Race on Rails: Connecting vehicle to spline?

Hi!

I’m new to Unreal Engine and Blueprint Scripting, but I’ve been doing as much research as I can.

I’m trying to make a game similar to Wip3out, or the Swoop Racing minigames from KotOR. I have a track built using a Spline Curve, and a vehicle based off of the 3rd person character.

I would like to parent the Roll, Pitch, and Yaw of the character to its current location along the track Spline, but I’m not sure how to go about that. I’m not even sure if its possible.

The vehicle still must be able to Strafe back and forth along the track with A and D, and accelerate with Shift. This is a system I have already built.

If anyone has any ideas, I would greatly appreciate the assistance!
Thank you!

It’s possible, have a Look at Unreal Engine 4 Vehicle Spline Path FollowTutorial - YouTube it May Not bei the exact Thing you’re looking for because it Takes physics Into Account, but should be a good start