R6 Valkyrie camera.

Thank you for the answer, ThompsonN13.
The câmera is a pawn. I tried to do this, but doesn’t work.
What i’m trying to do is, for example, the player go to a room and place a câmera there (as if he is a spy), then, go to another room where there is a tv where he cam watch the câmera.
I know I could do it placing all the câmeras, so I’ll have the pawn reference for level blueprint and use “set visibility” to make then appear in the room, but the freedom that the player would have to place the cameras would be limited.