I´m working on the ingame settings of my game and have a little problem with the “r.ViewDistanceScale”,
everytime I set the slider to 0 (to turn off the grass), the complete world gets invisible (I can´t see the landscape, any player or foliage, only the sky is visible).
Here´s a picture of the widget:
I had to multiply by 10 or the world would be invisible below 1 and the grass would only be visible at near distance to the camera^^
If no one knows what I´m meaning, here´s the picture of the problem:
Any issues in the blueprint?
Or do I need to use any other command to only control the grass?
I have found only this page for commands: