I seem to run into a problem with all the quixel plants since the Fab migration…when using Path Tracing, the color of the plants are very wrong, and it does not change with the season blueprint…Lumen is fine, but Path Tracing is very very wrong
What type of bug are you experiencing?
Other
Steps to Reproduce
Download any quixel plant asset from the FAB marketplace, place it in the world, and enable path tracing
Hi again, @JohanBosch . One of the Quixel team members shared this:
Unfortunately, when setting up the shader parameters, we must have typed 50 instead of 5 for the Transparency Controls. If this parameter is set to something between 1 and 5, it will work fine again.
Helloo, thank you for the quick answer. I can confirm, inside the Material Instance for the actor, inside the translucency controls, the brightness was set to 50.
I lowered it to 1 and now it’s working perfectly.