Quixel not working, so MetaHumans neither?

Quixel Bridge still isn’t working on my end — it gets stuck in a login loop, likely due to issues with licensing, Unlimited access, or something similar. Up until now, I’ve been using Fab as a workaround while waiting for a better solution.

However, I’m now working in Unreal Engine 5.5 and need access to my MetaHumans. Since I can’t log into Bridge, I’m unable to connect my Unreal project to the MetaHumans I’ve already created in the MetaHuman Creator.

Is there any way around this? Or is it simply not possible without Bridge?

Thanks.

Hello there @Daver1138!

This issue has popped up around the community from time to time, since Quixel Bridge is being integrated into FAB, and most elements migrated to the new platform.

If your Metahumans are only contained in Bridge, please follow the reference from the thread below, and send a message to support: