Quixel Megascans Assets Appear Dark And Metallic In Shipment Build of Game

Whenever I’m using Megascans in my games they always appear near blacked out and almost metallic looking in my shipment builds. In the editor and Dev builds they’re fine but I can’t seem to find any info on what could be causing this issue. I’ve seen people with similar issues but the solutions don’t help. It also only seems to be worse off in low light areas.