Quixel Megascan Trees 'Wind' attribute doesn't work on Sequencer.

Hello, I use UE 5.3, and I found a strange bug in Quixel Megascan Tress. The BP_GlobalFoliageActor_UE5 doesn’t work well with the Sequencer.

Here’s the sample

As you can see, the wind doesn’t reflect on what’s happening on the keyframe on the sequencer. It will change only when I change the value on the property tab, but will still stay there and still not reflect the change by keyframe.

EDIT: This is also happening on the other attribute such as the health/color and stuff. as well as the transform, especially the Rotate(helpful for random winds).

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Hi I have the same bug here. I cannot get the wind working in sequencer with the megascans trees. I set the warm up frames count in sequencer to 32 frames, this should prepare the engine for the simulation, but it does not work. The trees are freezes in the final output.

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