I am currently using Unreal 5.3.2 as a standalone application which was installed in an academic institution. The IT dept installed it as a standalone using instructions from this page
Academic Installation of Unreal Engine | Unreal Engine 5.3 Documentation | Epic Developer Community (epicgames.com)
but the way it was installed is causing a few issues.
The standalone version doesn’t have Quixel Bridge, so we can’t use megascans or download metahumans.
The standalone version isn’t connected to the Epic Games Launcher so if we wanted to install content from the marketplace, the epic games launcher says no compatible Unreal Engine install is available.
So is there a way to reconnect the standalone version of unreal with Epic Games Launcher or alternatively add Quixel Bridge to the standalone version?