I am completely new to unreal engine and just starting to put everything together in terms of what i need.
Quixel Bridge is a must for me and i noticed there is no way to import an Atlas as a material.
There is no plugin by Quixel on their desktop app for Unreal 5.0 and the integrated Bridge inside Unreal also does not contain Atlases (along with Displacements, Brushes)
So my question is this : Is there an automated way like in previous versions of Unreal (4.27) to import an atlas as a material? Do i need to make a custom tool for that?