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Quixel Bridge "Add" Crash - Assertion failed

I’m testing out Bridge in UE5 which works okay (although slow at rendering the content) I can import most models fine but there are a select few models that refuse to import, resulting in the engine crashing

Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\PackagedPlugins\FullInstall\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 707] Array index out of bounds: 0 from an array of size 0

UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_MegascansPlugin
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

Here is one of the selected models that crash the engine

And this is the Master material that is used

MF_ObjAdjustments Function (Too big to screenshot)