From quixel bridge within UE5 I used a asset called “Huge Snow Hill” and it appeared warped when the preview showed a asset that you can place on a flat surface, the result was a deformed asset not usable.
I tried to grab the same asset from the quixel bridge desktop app. Putting the textures together I got the correct looking asset which can be properly used without the weird bent shape.
Is this a issue with one of my setting that allows this to happen or something? It happen with a different asset in the artic snow collection but other assets appear to look how they should.
(Left is from the Quixel Desktop app, the right is from within UE5)
(Left is from the quixel inside UE5, the right is from the desktop app)