Quixel Asset Missing in Unreal Editor Fab Plugin but Available on Web Browser

Summary

I encountered an issue where Quixel assets, specifically aquatic vegetation, appear on the Fab website but are missing when accessed through the Fab plugin in Unreal Editor.

In the web browser, the assets (e.g., seaweed, water lily) are available under “Atlases > Nature & Terrain > Aquatic” and can be saved to the library.
However, when searching for the same assets inside Unreal Editor’s Fab plugin, no products are displayed under the “Aquatic” category.
I ensured that filters were reset and checked different format options (FBX, GLB, GLTF) with no success.
Has anyone else faced this issue? Is there a fix or a workaround to access these assets inside Unreal Editor?

Any help would be appreciated!

What type of bug are you experiencing?

Plugins

Steps to Reproduce

1.Open a web browser and go to the Fab website.
2.Navigate to Atlases > Nature & Terrain > Aquatic category.
3.Observe that various Quixel aquatic assets (e.g., Seaweed, Water Lily) are available.
4.Open Unreal Engine and launch the Fab plugin within the editor.
5.Search for the same assets (Aquatic category) inside the Fab plugin.
6.Notice that no products are displayed under this category.

Expected Result

The same Quixel aquatic assets available on the Fab website should also be accessible within the Fab plugin in Unreal Editor.

Observed Result

1.The Aquatic category appears empty in the Fab plugin inside Unreal Editor, even though the assets are visible on the Fab website.
2.Resetting filters and checking format options (FBX, GLB, GLTF) does not resolve the issue.

Platform

Web Browser: Google Chrome
Unreal Engine Fab Plugin

Operating System

Windows 11

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