Per level, you could, but on a map when you want to use LPV you have to turn off precomputed lighting and then rebuild the lighting which will get rid of any baked lighting. I’m not sure what happens if you use level streaming.
Per level, you could, but on a map when you want to use LPV you have to turn off precomputed lighting and then rebuild the lighting which will get rid of any baked lighting. I’m not sure what happens if you use level streaming.