How to Stop Vanishing Material : Material Vanishes When a Prop is Damaged
If your material in Unreal Editor for Fortnite (UEFN) is disappearing when your prop is hit with a pickaxe, or after being struck through a build, even after setting your island to prevent environmental damage, a possible solution is to use a blueprint prop model.
Take a look at the video below to see some examples of the aforementioned issue. The first two stair props featured in the video are labeled as Basic StairW. These are readily accessible by searching for βBasic Stairβ in the Content Browser. On these stairs, a custom glossy material was crafted and subsequently applied to the prop. A duplicate of the stairs was then made, with an emissive material instance added - another item you can find through a quick search in the content browser.
Finally, the third stair configuration you see is a custom creation, built in modeling mode and featuring the same custom material as the initial set of stairs. This set showcases the end result of the below instructions, where the material remains intact even when the prop is damaged.
How to Create a Blueprint Prop
1. Start by creating a model in Modeling Mode.
2. Add your custom material to this model. If you are unfamiliar with how to create custom materials, Unreal Engine provides an excellent tutorial showing you How to Create Basic Materials on YouTube.
3. Proceed with baking the textures and vertex colors (this step might not be necessary, but I did it just in case).
4. Once your model is complete, return back to Landscape Mode.
5. At this point, youβll need to convert the model asset into a prop. Epic Games has a detailed guide on how to do this: Converting Assets into Props in Unreal Editor Fortnite.
6. After creating the blueprint, remove the original model from your island by deleting it. Replace it with the blueprint model you just created.
7. Then, select your blueprint model and go to its details. Turn off the damage setting. This ensures the model is not damaged when pickaxed. If you do want the prop to be damaged, feel free to skip this step.
By following these steps, your material should remain intact and not vanish when the prop is damaged. Plus, converting your models into props also gives you additional control, such as how damage is dealt to the prop and what resources are dropped when itβs damaged. For example, you could have a wooden prop drop metal when damaged.
A pretty neat trick!
If you are experiencing this, I hope this quick tip post helps you!
And if you have discovered other solutions, please share!
Thanks for checking it out!
Happy Creating!
Dragon