Fresh here at UE4, I dived into the Quick Start Programming tutorial to create a cone that hovers over a table. Everything went smooth until I tried to add a UPROPERTY macro so that the scale value of the bobbing can be edited from the editor. Now the cone does not move at all and guess what, I remove/comment out the code I added and the cone still doesn’t move.
Can anyone help me here? I’m totally lost about this. It’s even reproducible, did it twice. As soon as I add the UPROPERTY macro and new variable the cone doesn’t move anymore.
Steps to reproduce:
- Do all four steps here.
- At step five, introduce the UPROPERTY macro + new variable to make scale editable in the editor.
- Cone doesn’t move anymore.
I’m using the lastest engine which to this date is 4.7.5.