I second that request. I must say i have used much “worse” engines. At least under Windows Using the basic wall/floor elements, CTRL+c, CTRL+V and the snap to grid feature you can at least build basic rectangular rooms rather easy, but there are also better interfaces. Some of the basic tutorials already teach you running into flaws/problems if you follow these. Like the very first tutorial in the documentation teaches you to put a box and just enlarge x and Y to make it a floor. What it does not say is that this also stretches the floor texture in X and Y, so even a nicely looking texture is stretched so much to the max that it looks horrible. I understand that not every level has rooms or houses - there are beautiful games with tropical islands and deep forrests, but let’s admit that rooms are appearing quite often in levels or MOST games. Also the default “startup” assets are quite poor. I know you shouldn’t complain about free stuff, but the crappy door and window frame don’t do this brilliant engine justice. Just add a few dozen more high quality props to the startup pack - because this is what 95% of all people use for their first experiments with UE4 - and if these assets already look very impressive then these people will also be impressed much more. Add more wall materials, some light switches, Power sockets, realistic doors, windows, closets, desks, books, vases…alll kinds of small decoration. Hell you don’t even need to spend a dozen hours having something do this, just take some from an existing game or demo. And the first person shooter demo is nice, but also make one with input actors, triggers, HUD, Menus and so on. It takes so much time to research that stuff - you could make the start so much easier and more successful if you had more templates. Sure puzzle games and vertical scrolling shooters might still have an audience, but that’s probably not what most people think of when they get a 3D engine. The engine got the potential and you developers have the potential to make people unleash it much easier, go for it.