Is there any way of making an event when a certain button is not pressed. For example play a sound after 10 seconds if button is not pressed. Thanks in advance!
Sorry I got it wrong,replace the print string with play sound
The event construct runs once every time the widget is added to viewpoint.
Did you put a print string to see if it runs?
After some debugging i realized that in another blueprint i set the game to be paused i got it fixed now. Appreciate it!!

