First, Where do I find the default Character Controller in the Control Panel (Engine Content I’m guessing)?
Second, Is it possible to add functions, variables, and more (From MyCharacter) to Player Controller? The reason being is that I want to make a party switcher so instead of putting a lot of the functions that all characters should be able to access when the player is controlling them, I can add it to the controller so that everything would be the same no matter what. This would also help with my UMG menu and changing the HUG Display when the player switches characters.
Last, is there a way to reference characters that aren’t spawned from Class Blueprints? A huge problem I am having with switching characters is that I have to spawn them first and when I switch, it respawns duplicates of them continuously.