I can’t find any place where I can set the transform for a body attached to a bone… I can only grab and drag the arrows in the editor window, but I prefer entering exact and rounded values. Isn’t that possible?
Ok thanks. No idea why there isn’t a simple editable transform property in the details panel
It seems kinda inconsistent.
From digging around the source code of PhAT editor in the past there is no such option, I have adding this option to PhAT in my todo list and I will add a pull request to add this option when I’ll get to it and I’ll keep you posted.
Same thing goes for the persona editor, and bone adjustment… just need some free time to get around implementing it.