Hi everyone,
I’ve been working on a small puzzle concept inspired by Letter Boxed and trying to figure out how to build the logic in Unreal Engine.
Before going deeper into the mechanics, I also had a quick side question while researching inspiration: is letter boxed free to play for everyone? I’ve seen mixed information, so I’m trying to understand how accessible it is for casual players versus full access.
From a design perspective, I’m aiming for something similar in feel — simple rules, but deep logic where players connect letters in a constrained space to form valid words.
If anyone has experience building puzzle systems like this in Unreal Engine, I’d love to hear your approach, especially around:
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Structuring rule-based logic
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Managing node/letter relationships
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Keeping the system flexible for future expansion
Appreciate any insights!