So I been using UE4 for about 5 days now.
I been watching any tutorial I can find on YouTube and want to start building something. I was told not to use BSPs to build my game as they are considered temporary and I should design everything and import it into UE.
With that being said, what are my options for building? I need houses, buildings, people, possibly vehicles, generic items. About the only thing I can find on google is a generic box some guy made in blender and wants $20 for it.
Is blender a viable option to create decent models to import into UE? Or is there better options to use?
I really don’t wanna create a game that looks like DayZ where over 80% of the buildings was just basic models that you couldn’t even open a door. If I create a game with buildings/houses I want every single one of them to be enterable, even if I do copy/paste the same building/house a few times I just want all of my buildings in the game enterable.
So would I have to design the inside of the house in blender, then build a door in blender and import the house and door into blender then attach the door to the house inside UE to make it open/close?